Topic “scripting languages”

Procedural Rhetoric in Programming Languages

Procedural rhetoric, as defined by Ian Bogost in In Persuasive Games: The Expressive Power of Videogames (MIT Press 2007), is "the practice of using processes persuasively." I'm setting out, in this post, to explore whether the concept of procedural rhetoric - which Bogost discusses primarily in relation to video games - can be abstracted and applied to programming languages themselves. More specifically, I'm interested in whether Bogost's work can be used to support my belief that certain programming languages, by design, argue in favor of Open Culture approaches.

Syndicate content
 

Now Available

From Coding to Community: Iteration, Abstraction & Open Source Software Development is a self-published book by Brad Weikel, adapted from his Masters thesis of the same name. This book is an exploration of iteration and abstraction in the practices of programming, as these concepts relate to the politics and production of FOSS projects. Iteration, in this context, refers to the writing of software through incremental changes, leaving it ever subject to further modifications. Abstraction, on the other hand, refers to the use of interfaces to hide complexity, thereby enabling new relations between code and people. (Read More)
Support independent publishing: buy this book on Lulu.

Support independent publishing: buy this book on Lulu.

User login